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| Changing trends and technology keep our blue hero running full tilt across many new platforms and devices. Here you'll see the Sonic stamp on Nokia's N-Gage, Sonic in the arcades, and a series of unique Sega devices that boast exclusive Sonic titles. |
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| This amazing handheld is not only a gaming device, but also a phone, a wireless browser, an FM radio, and an MP3 player. On something so sleek, cool, and futuristic, Sonic of course had to make an appearance.
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| SONIC N |
RELEASED 2003 |
| Each character in this lightning-quick Sonic adventure has unique abilities, which creates surprising new twists and turns every time you play. You must help Sonic, Tails, Knuckles, and Amy collect rings while avoiding traps and enemies through five fun-filled zones. Dr. Eggman won't know what hit him! |
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| You might have gotten your first taste of Sonic goodness in the arcades in between chomping on pizza and lining up your quarters if you didn't have access to a Genesis or Sega Master System.
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| Sonic & Tails Spinner |
RELEASED 2002 |
| This is the first and only Sonic arcade game of it's kind where you can take a spin around a brightly lit Sonic wheel while rockin' to Sonic tunes. Receive redeemable tickets for your efforts! |
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| Sonic Championship |
RELEASED 1996 |
| Known as Sonic the Fighters in Japan, this arcade hit consists of a fighting tournament to determine the strongest of them all. If you kick and punch fast enough, you'll become "Super Sonic" and incapable of losing health. The lively match includes Sonic, Tails, Knuckles, Amy Rose, Fang the Sniper, Espio the Chameleon, Bark the Polarbear, and Bean the Dynamite. |
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| SegaSonic The Hedgehog |
RELEASED 1993 |
| If you never played this one, it's because Sonic's first foray into coin-op territory didn't receive a very wide release. However, it was just the beginning for the speedy blue wonder and he's never looked back. Sonic has Ray the Flying Squirrel and Mighty the Armadillo to help him undo the evil deeds of Dr. Eggman in these crazy capers. |
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| In 1999, Sega once again entered the handheld arena with SNK's NeoGeo Pocket Color System. This compact device connected Sonic fans with a link cable so they could race against each other. |
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| Sonic The Hedgehog Pocket Adventure |
RELEASED 1999 |
| This Sonic race included all the best attributes of previous Sonic titles, as well as enhanced graphics and two-player capability. |
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| Developed as an upgrade to the Genesis in 1994, this 32-bit system pre-dated the Saturn and gave Sega fans a taste of what was to come. While it improved the look and sound of Genesis games, it enjoyed a relatively short lifespan. |
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| Knuckles' Chaotix |
RELEASED 1995 |
| Dr. Eggman is making another power play, but Knuckles isn't falling for his tricks this time. Knuckles will save Carnival Island and his kidnapped friends with a powerful elastic band of energy. Go Knuckles Go! |
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| Designed as a child's computer in 1994, this 16-bit children's laptop-style videogame system connected to the TV. Kids could draw on the Pico's screen with their "magic pen" when they weren't playing their Sonic games. |
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| Sonic The Hedgehog Game World |
RELEASED 1994 |
| These 12 unique mini-games featuring Sonic and Dr. Eggman are part of the edutainment crossover, so you have a nice blend of games that are strictly for play, and a host of memory-stretching puzzles as well. |
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| Tails & the Music Maker |
RELEASED 1994 |
| Miles "Tails" Prower takes center stage in this one and shows kids how to have a good time and learn the basics of music at the same time. |
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| In 1992, the technology had finally advanced past the cartridge and Sonic was now free to go where he'd never gone before. In Sonic CD, Sonic could travel between the past and the future in every level, and his actions would change the course of the game. |
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| Sonic CD |
RELEASED 1993 |
| Dr. Eggman is up to his usual evil tricks and this time he's kidnapped Sonic's new friend, Amy Rose! Sonic must battle Metal Sonic, gather up the Chaos Emeralds, and free his very special friend. |
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